7: Accelerated Performance - Takeoff and Landing (2023)

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    Chapter 7. Accelerated Performance: Takeoff and Landing

    Introduction

    To this point, all of our discussion has related to static or unaccelerated flight where F = ma = 0. Even in climb and descent we assumed “quasi-level” conditions where the forces on the aircraft summed to zero. If we are to look at the performance of an airplane during take‑off and landing we must, for the first time, consider acceleration (during take­off) and deceleration (during landing). We will also have a couple of new forces to consider in the ground reaction force and ground friction.

    In take-off, the airplane accelerates from zero groundspeed (but not necessarily zero airspeed!) to a speed at which it can lift itself from the ground. The thrust must exceed drag for acceleration to take place and the lift won’t equal weight until the moment of lift­off. The plane may accelerate along the ground at a given angle of attack (or lift coefficient) until the speed reaches the point where the dynamic pressure combines with the lift coefficient to give lift equal to the weight or it may accelerate at some angle of attack determined by its landing gear height until it reaches a speed which will give lift equals to weight when the aircraft is then rotated (tail down, nose up) to a higher angle of attack and lift coefficient.

    Any pilot will tell you that take‑off and landing are what flight is all about. The thrill of full throttle and maximum acceleration as the plane roars down the runway, followed by the freeing of the soul which comes from cheating gravity and breaking the bond with the earth is incomparable. Of course the pilot hopes this occurs before the end of the runway is reached and in such a way as to allow clearance of the water tower at the end of the strip!

    In landing, deceleration must be provided through braking, aerodynamic drag, ground friction and possibly reverse thrust to slow the plane to zero speed; hopefully before it reaches the end of the runway!

    Landing is the ultimate challenge of person against nature as the pilot once again attempts to remain in control of a planned encounter with the ground in a vehicle moving at speeds which can result in instant mutilation and death if there is the slightest miscalculation of crosswind or downdraft. Of course, all of this must be done in such a manner as to assure the passenger that every move is as safe and natural and controlled as a Sunday afternoon drive to the golf course.

    Wind will be a factor in take‑off and landing and one would think it would be obvious that the pilot should position the aircraft at the end of the runway which will result in operation into the wind. This will result in a reduction in the length of the ground roll in either take‑off or landing. To some, however this may not be obvious.

    The author once sat on a graduate committee of a student in Transportation Engineering who had taken several courses in airport design. When asked what role the prevailing winds played in the design of airports the student appeared puzzled. Given a hint that it had something to do with the way the runways were aligned, he still drew a blank. Finally, when asked to draw a runway and show an airplane getting ready to take‑off at one end and to explain which way the wind would be blowing, the student’s eyes lit up in an apparent revelation of truth. He drew the runway horizontal across the center of the blackboard with the airplane at the right end, ready to begin a take‑off roll toward the left. Then he triumphantly drew an arrow to indicate a wind moving from right‑to‑left, the same direction as the motion of the aircraft!

    As despair and gloom settled over the faculty in the room I, rather reluctantly, asked him why the airplane would take‑off in the same direction as the wind blew. He replied that the answer was obvious, “So the wind will carry the pollution away with the airplane!” Watch out for environmentalists who design airports!

    To study aircraft performance in take‑off and landing we must make sure we have proper definitions of what these phases of flight entail. Then we must consider the forces acting on the airplane. We will begin this study by looking at take‑off.

    7.1 Takeoff Performance

    The definition used by the Federal Aviation Administration for take‑off includes the ground run from zero ground speed to the point where the wheels leave the ground, plus the distance required to clear a 50 foot obstacle. The distance over the ground for all of the above is computed at maximum gross weight at sea level standard conditions. The “worst case” condition is often also calculated for a hot day at high altitude (100ºF in Denver).

    We will concern ourselves only with the ground run portion of the take‑off run, knowing that we can find the distance to clear a 50 foot obstacle from our climb equations. That climb would be calculated for maximum angle of climb conditions.

    The first step in the calculation of the ground run needed for take‑off is an examination of the forces on the aircraft. In addition to the lift, drag, thrust and weight, we must now consider the ground friction and the “Resultant” force of the ground in supporting all or part of the weight of the aircraft. These are shown in the figure below. The coefficient of friction will depend on the ground surface and braking friction.

    7: Accelerated Performance - Takeoff and Landing (2)

    A summation of the vertical forces in Figure 7.1 gives

    L + R ‑ W = 0

    or

    R = W ‑ L

    Summing the horizontal forces gives

    7: Accelerated Performance - Takeoff and Landing (3)

    Note that in the above relation we have, for the first time, an acceleration. These forces change as the aircraft accelerates from rest to take‑off speed.

    Combining the two equations above we have a single relation

    7: Accelerated Performance - Takeoff and Landing (4)

    which can be rearranged to give

    7: Accelerated Performance - Takeoff and Landing (5)

    Our desire is to integrate this or a related equation to get the time and distance needed for the take‑off ground run. To do this we must first account for the dependence of both lift and drag on velocity. This gives

    7: Accelerated Performance - Takeoff and Landing (6)

    where CLg denotes the lift coefficient during the takeoff or landing ground run and not that in flight or at the point of takeoff or touchdown itself.

    The above equation still contains thrust and weight, both of which may well change during the take‑off ground run. Thrust is known to be a function of velocity, however, weight will be a function of the rate of fuel use (specific fuel consumption) and will be a function of time rather than speed. In order to keep our analysis relatively simple we will consider the weight change during the take‑off roll to be negligible and treat weight as a constant in the equation. We will use the thrust model which we derived from the Momentum Equation in Chapter 2,

    T = T0 -aV2

    In this equation T0 is the thrust at zero velocity or the “static thrust”, a is a constant (which could be zero) and T is the thrust at any speed. Substituting this model for thrust into our acceleration equation gives:

    7: Accelerated Performance - Takeoff and Landing (7)

    It should be noted that the velocity in this equation is the airspeed and not the speed relative to the ground. When we look at the take‑off distance we will have to be concerned with both the ground speed and the airspeed. The simplest case will be when there is no ground wind; ie, when the airspeed and ground speed are equal.

    In the above relation all of the terms in brackets and parentheses are essentially constant for a given aircraft at a given runway altitude and for a given runway surface. The lift coefficient is given the special designation of CLg to denote that it is the value for the ground run only. In a normal take‑off roll the airplane accelerates to a pre-determined speed and then “rotates” to a higher angle of attack which will produce enough lift to result in lift‑off at that speed. Hence, the ground run lift coefficient will probably not be the same as the take‑off lift coefficient. The drag coefficient could be similarly subscripted; however, since CD is a function of CL and will subsequently be written in that manner, this will not be done at this point.

    Since most of the terms in the equation can be treated as constants the equation can be simplified as follows:

    dV/dt = A – BV2 ,

    where

    7: Accelerated Performance - Takeoff and Landing (8)

    and

    7: Accelerated Performance - Takeoff and Landing (9)

    This acceleration relationship can be integrated to obtain the time for the ground run of take‑off.

    7: Accelerated Performance - Takeoff and Landing (10)

    Assuming that the airplane starts the take‑off run from rest and that there is no ground wind and that the upper limit is the take‑off velocity VTO, we have

    7: Accelerated Performance - Takeoff and Landing (11)

    NOTE: This may be the first time that the reader has ever seen an inverse hyperbolic tangent. What should follow is a frantic search of your calculator to see if there is any such key or combination of keys along with an equally harried check of the indices of high school and college trig and calculus texts to see just what the heck this thing is. Waiting to figure this out during a test could result in considerable embarrassment.

    A question which should be considered here is “What is a good value for the take‑off speed?”

    The very lowest speed at which the airplane can possibly lift off of the ground is the stall speed for straight and level flight at the runway altitude. It is, however, not safe to attempt takeoff at this minimum speed with the airplane right on the verge of stall. A somewhat higher than stall speed will give a margin of safety which will allow take‑off at a fairly low speed without risk of stall due to unexpected gusts or similar problems. Commonly used values for take-off speed range from 10 to 20 percent higher than straight and level stall speed.

    1.1 Vstall < VTO < 1.2 Vstall .

    We will assume the higher value,

    VTO = 1.2 Vstall ,

    unless told otherwise.

    Far more important than the time required for the take-off ground run is the distance required. It is always nice to know that the pilot can get the airplane into the air before it reaches the end of the runway! To find the take‑off distance we must integrate over distance instead of time.

    dV/dS = (dV/dt)/dS/dt) = (A – BV2) / V

    Rearranging this gives

    7: Accelerated Performance - Takeoff and Landing (12)

    which is integrated to get

    7: Accelerated Performance - Takeoff and Landing (13)

    (Video) ForeFlight Feature Focus: Takeoff & Landing Distances for Pistons

    Finally

    7: Accelerated Performance - Takeoff and Landing (14)

    Now, assuming that the airplane starts from rest, no wind and lift off at VTO we have

    7: Accelerated Performance - Takeoff and Landing (15)

    We will later investigate the case of take‑off in a wind.

    Before going further with an analytical analysis of the takeoff ground run it is worthwhile to pause and examine the physical aspects of the problem. These are too often lost in the equations, especially when we have hidden a lot of terms behind convenient terms like A and B. Let’s first write the last equation for take‑off distance in its full glory.

    7: Accelerated Performance - Takeoff and Landing (16)

    It is obvious from the above equation that many factors influence the take-off distance.

    It is, for example, intuitive that the ground friction will retard take‑off. The retarding force due to friction will decrease as the lift increases during the take‑off run. So, it appears that it might be to our advantage to move down the runway at a high angle of attack such that high lift is generated which will result in a reduction in the friction force and enhance the airplane’s acceleration to take‑off speed. On the other hand, a high angle of attack will also give a high drag coefficient, retarding acceleration. At some point in the take‑off run the drag force will exceed the friction force. Does this mean the pilot should begin the take‑off run at a high angle of attack and then lower it to reduce drag so as to hold some friction/drag ratio at an optimal value?

    What about the value of the friction coefficient? Do we use one type of ground run on a concrete runway and another on a grass strip? What about soft dirt? Typical values of friction coefficient are:

    Table 7.1: Typical Values of Friction Coefficients

    Concrete, asphalt 0.02 - 0.05
    Hard Turf 0.04 - 0.05
    Normal turf, short grass 0.05
    Normal turf, long grass 0.07 - 0.10
    Soft ground 0.10 - 0.30

    One should probably use the lower of the above values for a particular surface unless instructed to do otherwise.

    For a “soft field” take‑off such as on long grass or soft ground, pilots are taught to do several things to reduce the role of ground friction on the take‑off roll. Usually, the use of flaps is recommended to increase the lift coefficient and, if the airplane has a tricycle type of landing gear (nose wheel and two main wheels), the pilot is taught to keep the nose up, which will both reduce the friction on that wheel and give a higher angle of attack and lift coefficient. One reason for the popularity of the “tail dragger” style of aircraft in the early days of aviation was it’s natural superiority in soft field take­offs, which were common at the airfields of the day.

    7.2 Minimum take-off ground run:

    In a normal take‑off, as mentioned earlier, the aircraft accelerates along the runway at a fairly constant angle of attack until the desired take‑off speed is reached. The plane is then rotated to give an increased angle of attack and lift coefficient such that lift equals or exceeds the weight, allowing lift‑off. The angle of attack during that ground roll and, hence the lift and drag coefficients, is largely determined by the relative lengths of the landing gear and the angle at which the wing is attached to the fuselage.

    Many factors influence the size and placement of the landing gear. It is nice if the gear struts are long enough to keep the propeller from hitting the runway (this can be a real problem with a tail mounted prop) and it is also good if the center of gravity of the aircraft is between the main and auxillary gear. The main gear should be close to the CG to allow ease of rotation but far enough away to prevent inadvertent rotation. There is also the question of where the gear are stored in a retractable system

    The wing angle of placement on the fuselage will primarily be a function of optimal cruise considerations such that things like the fuselage drag is minimized and pilot visibility is satisfactory when the wing is at the best combination of lift and drag coefficient for cruise as determined by using relations of previous chapters. It is also nice if, in cruise conditions, the aisle in a commercial aircraft is relatively level.

    An important task for the designer is to find the wing angle of attack which will minimize the take‑off ground run and then to design the landing gear such that under normal conditions the plane sits on its gear with the wing at that angle. Let’s try to find that angle or, more precisely, the lift and drag coefficients at that angle of attack.

    We first return to the equation for acceleration in the ground run.

    7: Accelerated Performance - Takeoff and Landing (17)

    Our desire is to maximize this acceleration at all times during the run. Assuming that the only variable we have is angle of attack, i.e., CL and CD, assuming that we have a parabolic drag polar, and further assuming that the take‑off speed VTO is independent of CLg, we can find the maximum acceleration by taking the derivative with respect to CLg and equating the result to zero. The assumption that VTO is independent of CLg means that the plane will be rotated at VTO to achieve lift off rather than allowed to continue to accelerate until lift off occurs at CLg.

    7: Accelerated Performance - Takeoff and Landing (18)

    or

    7: Accelerated Performance - Takeoff and Landing (19)

    This gives the best value of the ground run lift coefficient for minimum ground run length.

    7: Accelerated Performance - Takeoff and Landing (20)

    7.2.1 Airplane design note

    This tells us that if we want to take-off in the shortest possible ground run distance we will design the airplane so that with a normal load distribution on the runway its wing will be at the angle of attack which will give the above value of lift coefficient. We may be able to do this by making the wheel struts or supports the right length. In other words, a well designed airplane will have its wing attached to the fuselage at an angle so the fuselage is level at cruise conditions and will have its landing gear height set to put the wing at the optimum take-off angle of attack at maximum gross weight conditions when sitting on the ground.

    It might be interesting to see just how much difference having the optimum ground run lift coefficient makes by finding the best CLg for takeoff and then calculating the resulting takeoff distance as well as the distance at somewhat higher and lower values of CL.

    7.2.2 Power based engine performance

    A factor not previously noted in this discussion is that we have accounted for the output of the aircraft’s propulsion system in terms of thrust and not power. This was natural because we were dealing with force equations. What do we do when we have an aircraft which has a power based propulsion system (propeller)? We know that thrust is equal to power divided by velocity but how do we use that in the equations? Perhaps an example will provide an answer:

    EXAMPLE 7.1

    For an aircraft with the following properties find the minimum ground run distance at sea level standard conditions.

    W = 56,000 lb

    VTO = 1.15 Vstall

    ηp = 0.75

    S = 1000 sq. ft.

    CD = 0.024 + 0.04CL2

    TO= 13000 lb

    CLmax = 2.2

    μ = 0.025

    Ps = 4800 hp

    Let’s first find the stall speed and then the take‑off speed.

    7: Accelerated Performance - Takeoff and Landing (21)

    VTO = 1.15 Vstall = 168 fps.

    Now we must face the problem of having power information and equations that demand thrust data. We have been given the static thrust and we can assume that the power available which was given will be the power in use at the moment of take‑off. We then have to determine how thrust varies and how to fit it to our assumed thrust versus velocity relation used in the take‑off acceleration equation.

    At take-off speed

    7: Accelerated Performance - Takeoff and Landing (22)

    so, the thrust at take off is

    TTO = Pav/VTO = 3600 hp / 168 fps = (1980000 ft-lb/sec) / 168 fps = 11786 lb

    Our thrust versus velocity relationship is

    T = T0 -aV2.

    Substituting the takeoff speed and thrust and the static thrust we can find the value for a.

    11786 lb = 13000 lb – a (168 fps)2

    a = 0.0430 lb-sec2/ft2

    Our thrust relationship to be used in the take‑off equations is then

    T = 1300 – 0.0430 V2.

    Now we need to determine the lift coefficient for minimum ground run.

    7: Accelerated Performance - Takeoff and Landing (23)

    (Video) Declared Distances

    The drag coefficient at the minimum ground run lift coefficient is:

    CD = CD0 + KCL2 = 0.024 + 0.04(0.3125)2 = 0.0279

    Finally we can use all of the above to determine the take‑off ground run.

    7: Accelerated Performance - Takeoff and Landing (24) 7: Accelerated Performance - Takeoff and Landing (25) 7: Accelerated Performance - Takeoff and Landing (26) 7: Accelerated Performance - Takeoff and Landing (27)

    S = 2314 ft.

    7.3 Takeoff Without Rotation

    As described previously, a conventional take‑off run would be made at the angle of attack dictated by the airplane configuration and the landing gear geometry, all of which has probably been designed to give near optimal ground run acceleration. When a predetermined take‑off speed is reached the pilot raises the nose of the aircraft to increase the angle of attack and give the lift needed for lift‑off. But, what would happen if, instead of rotating, the airplane was allowed to simply continue to accelerate until it gained enough speed to lift off without rotation?

    Continued ground run acceleration to take‑off without rotation is not an optimum way to achieve flight. It will always require more runway than a conventional take‑off. There are, however, a limited number of aircraft which are designed for this type of lift-off. One well known example is the B-52 bomber. This aircraft has what might be described as “bicycle” type landing gear with the gear located entirely in the long fuselage and placed well fore and aft the center of gravity. This placement and the long, low fuselage make rotation virtually impossible. The result is the need for very long runways and very long, shallow approaches to landing.

    Optimizing the takeoff run for an aircraft like the B-52 is different from the maximum acceleration optimum for a conventional take-off. Since the plane cannot rotate, the gear design and wing placement on the fuselage must be arranged such that the wing angle of attack is that desired for a safe and efficient lift-off. Too high an angle of attack might result in take-off at conditions too near stall and too low an angle might require too much runway. In the following example we look at such an aircraft where the design is such that the ground run angle of attack of the wing is set to give take-off at a speed 20% above stall speed.

    EXAMPLE 7.2

    The aircraft defined below is designed for take-off with no rotation, thus the ground run angle of attack (and, therefore, CL and CD) is the same as that at take-off. Find the take-off distance at sea level standard conditions.

    W = 75,000 lb

    CD = 0.02 + 0.05CL2

    μ = 0.02

    S = 2500 sq. ft.

    CLmax = 1.5

    T = T0 = 12,000 lb

    VTO = 1.2 VSTALL

    We must first find the stall speed, the take-off speed, and the related take-off (and, thus, ground run) lift coefficient.

    7: Accelerated Performance - Takeoff and Landing (28)

    VTO = 1.2 Vstall = 155.7 fps.

    We can then find the lift coefficient for this take-off speed.

    7: Accelerated Performance - Takeoff and Landing (29)

    Actually we could have skipped some of the above as we realized the following.:

    CLg = CLTO = [Vstall/VTO]2 CLmax = [1/1.2]2 (1.5) = 1.042


    Using the above lift coefficient we find the drag coefficient.

    CD = CD0 + KCL2 = 0.02 + 0.05(1.042)2 = 0.0742

    We are now ready to find the takeoff distance.

    7: Accelerated Performance - Takeoff and Landing (30) 7: Accelerated Performance - Takeoff and Landing (31) 7: Accelerated Performance - Takeoff and Landing (32) 7: Accelerated Performance - Takeoff and Landing (33)

    S = 3324 ft.

    7.4 Thrust Augmented Take-off

    Although not commonly seen today, a technique once regularly used by military cargo aircraft and bombers like the B‑52 to reduce the take‑off distance involved the augmentation of ground run thrust through the use of strap‑on or built in solid rockets. This system was often referred to as JATO for jet assisted take‑off even though it used rockets and not jets. Calculation of ground runs for this type of take‑off require breaking the ground run distance integral into two parts to account for the two different levels of thrust used in the run. The resulting equation is as follows:

    7: Accelerated Performance - Takeoff and Landing (34)

    7: Accelerated Performance - Takeoff and Landing (35)

    Let us return to the last example and see what happens if we try to shorten the ground run of this airplane by the use of 15,000 pounds of extra thrust obtained from JATO units which are fired for the first ten seconds of the ground run to boost the plane’s initial acceleration.

    The total thrust during the first ten seconds of the ground run will be 27,000 pounds. Thus, for that portion of the run the A term in the ground run distance equation will be

    7: Accelerated Performance - Takeoff and Landing (36)

    The B term will not be changed.

    Now we must determine the velocity of the aircraft at the end of this first ten seconds of acceleration since the limits on the distance equation are velocities. To find this we go to the relationship for take‑off ground run time

    7: Accelerated Performance - Takeoff and Landing (37)

    Since the initial velocity is zero and t1 – t2 = 10 sec we have

    7: Accelerated Performance - Takeoff and Landing (38)

    Solving gives the speed at the end of the augmented thrust portion of the take‑off run.

    V1 = 107 fps.

    At this point it wouldn’t hurt to check the units in the equations above and make sure that we really did end up with units of feet per second.

    The entire distance for take‑off can now be found as follows:

    7: Accelerated Performance - Takeoff and Landing (39) 7: Accelerated Performance - Takeoff and Landing (40)

    STOTAL = 2480 ft.

    The JATO boost in this example gave a 25% reduction in the ground run needed for takeoff. This could be important for such an aircraft if it is operating out of short, remote airfields often found in “third world” countries or in military operations.

    7.5 Ground Wind Effects

    Earlier we mentioned the importance of ground wind in the take‑off of aircraft. It is rare that a ground wind does not exist, thus, our “no‑wind” equations are, hopefully, worst case predictions since taking off into the wind will reduce the distance for the ground run. Finding the distance required for take‑off into a ground wind (assuming the pilot has the good sense to fly into the wind and not attempt a “downwind” take‑off) requires another look at the equations. Note: There are sometimes conditions such as “downhill” runways or end‑of‑runway obstacles which may at times necessitate a downwind take­off.

    In the take‑off equations it is important to realize that, as noted when first presented, the distance and acceleration are measured relative to the ground; however, the aerodynamic forces in the equations are obviously dependent on airspeed and not ground speed. We must consider this in our equations. In doing so we will use the following designations for different speeds:

    VG = GROUND SPEED

    VA = AIRSPEED

    VW = WIND SPEED (PARALLEL TO RUNWAY)

    This gives

    VA = VG ± VW (+ if a head wind, – if a tail wind).

    Returning to the basic equation of motion we have

    dVG/dt = A – BVA2

    (Video) Aircraft Performance . Takeoff and Landing . Rotation Distance and Total Ground Roll

    However,

    7: Accelerated Performance - Takeoff and Landing (41)

    Thus

    dVG/dt = dVA/dt = A – BVA2 .

    So, to determine the time for take‑off we use

    dt = dVA /(A – BVA2) .

    To find take‑off distance we use

    7: Accelerated Performance - Takeoff and Landing (42)

    or

    7: Accelerated Performance - Takeoff and Landing (43)

    This becomes

    7: Accelerated Performance - Takeoff and Landing (44)

    Finally we have a differential which includes wind effects. We will write it only for the case of the headwind since this would be the normal situation.

    7: Accelerated Performance - Takeoff and Landing (45)

    Now, we must also note that the take‑off speed of the aircraft is airspeed and not ground speed. The time and distance equations above may be integrated above to give

    7: Accelerated Performance - Takeoff and Landing (46)

    Finally, realizing that take‑off usually starts from rest at zero ground speed (at t = 0), we obtain

    7: Accelerated Performance - Takeoff and Landing (47)

    Note that the take‑off speed in these equations is the airspeed for takeoff and not the ground speed.

    7.6 Landing

    Landing, like take‑off, is properly defined as having at least two parts; an “approach” over a 50 foot obstacle to touchdown and the landing ground run. These, in turn, might be divided into several other segments. The approach will usually not be a non‑powered glide as studied earlier. The normal approach to landing for most aircraft is a powered descent. The FAA definition of the landing terminal glide over an obstacle is, however based on an unpowered glide as the limiting case. We have already considered gliding flight and should be able to deal with this portion of flight. A real descent can be the most interesting portion of the flight for a pilot as he of she corrects for side‑winds, updrafts, and downdrafts while aiming for a hoped‑for touchdown point on the runway. All of this is done at a descent rate of about 500 feet per minute (about 8 mph).

    Here we will concern ourselves with only the touchdown through full stop portion of the landing. Again our primary concern will be ground run distance with the hope that full stop occurs before the end of the runway.

    The equations of motion for the landing ground run are identical to those for take­off, however, the terms in the equations can assume very different magnitudes from those in take‑off. To slow the aircraft in its landing ground run high drag is desirable, negative or “reverse” thrust may be used, and brakes will be used during much of the run to greatly increase the friction term. The boundary conditions on the integrals are essentially reversed with the initial speed being the touchdown or “contact” speed and the final ground speed being zero; however the solution may need to be broken into several segments to account for a sequence of events as part of the landing ground roll.

    Before we look at the equations let’s look at a typical landing as seen by a small plane, general aviation pilot. The approach‑to‑landing descent will probably be made using full flaps, at least in its final “glide” (this will be true for almost any aircraft). This will lower the stall speed and allow approach and touchdown at a lower flight speed. It will also steepen the approach glide and, on the ground, add to the drag to help slow the aircraft.

    As soon as the pilot feels that the aircraft is under full control after touchdown he or she may raise the flaps. While this reduces the drag and contributes to a longer ground roll, it also reduces the lift, increasing ground friction forces and allowing better directional control of the aircraft in a crosswind. After this is done the brakes will be applied to further slow the aircraft to a stop. Larger, jet aircraft may apply reverse thrust very soon after touchdown and before use of brakes to improve deceleration.

    Now, let’s look again at the equations of motion for an aircraft on the ground. We can still use

    dS = VdV / (A – BV2) .

    We define VC as the speed of initial ground contact on landing at some point defined as S1 and conditions at the next point in the ground roll sequence as S2 and V2, giving the following integrated equation:

    7: Accelerated Performance - Takeoff and Landing (48)

    or

    7: Accelerated Performance - Takeoff and Landing (49)

    In the rare case where none of the parameters in the equation (T, μ, CLg, etc.) change during the ground run; i.e., where the airplane simply touches down and coasts to a stop, our final speed V2 = 0, giving

    7: Accelerated Performance - Takeoff and Landing (50)

    For a first estimate of a minimum landing ground run one could assume that the pilot is able to apply the brakes almost instantly after touchdown and that thrust is simply zero during the entire roll and, thus, use the above equation to calculate a landing ground roll distance. In reality, as mentioned previously, the ground roll would have to be determined by adding a series of the previous ΔS equations, each with its appropriate starting and ending speeds and values for thrust and friction and the like.

    7: Accelerated Performance - Takeoff and Landing (51)

    The time for the landing ground roll is found from

    dV/dt = A – BV2

    or

    7: Accelerated Performance - Takeoff and Landing (52)

    Integration of this equation can take several different forms depending on the relative magnitudes and signs of A and B. Looking again at these terms

    7: Accelerated Performance - Takeoff and Landing (53) 7: Accelerated Performance - Takeoff and Landing (54)

    note that A will almost always be negative since thrust will always be zero or negative, if not at touchdown, then very quickly thereafter. Braking forces could also be large enough to make B negative, depending on the relative magnitudes of the lift and drag coefficients. In various landing situations it may be possible to have any combination of negative or positive terms and this affects the form of the integral. The difficulty arises in the fact that integration gives a square root of the product of A and B as well as other terms with square roots of A and B individually or ratios of A and B. The result can be an imaginary answer if the correct solution is not chosen.

    The time of landing ground roll solution is given for the four possible combinations of A and B below.

    7: Accelerated Performance - Takeoff and Landing (55)0, B>0 :t2−t1=12⋅ABln⁡A+V⋅BA−VB” title=”1. A>0, B>0 :t2−t1=12⋅ABln⁡A+V⋅BA−VB” class=”mathml mathjax”> 7: Accelerated Performance - Takeoff and Landing (56)0, B<0 :t2−t1=1−ABtan−1⁡(V−BA)” title=”2. A>0, B<0 :t2−t1=1−ABtan−1⁡(V−BA)” class=”mathml mathjax”> 7: Accelerated Performance - Takeoff and Landing (57)0 :t2−t1=1−ABtan−1⁡(VB−A)” title=”3. A<0, B>0 :t2−t1=1−ABtan−1⁡(VB−A)” class=”mathml mathjax”> <img src=”https://pressbooks.lib.vt.edu/app/up...f3594162d9.png” alt=”4. A<0, B<0 :t2−t1=12ABln⁡[V−B−−AV−B+−A]” title=”4. A<0, B

    7.7 Effect of Wind on Landing Ground Roll

    As in the case of taking off, all landings should be made into the wind (with the same exceptions noted for take-off). The equations must then be written to account for the different velocity terms. This is done exactly as it was for the take-off case.

    dVg/dS = (dVg/dt)/(dS/dt) = [A – BVA2] / Vg

    or

    Vg(dVg/dS) = A – BVA2 = Vg(dVg/dS)

    For the headwind case this gives:

    (VA Vw)(dVA/dS) = A – BVA2

    and

    7: Accelerated Performance - Takeoff and Landing (58)

    Integrating and noting that when the aircraft has come to rest on the ground the velocity will equal that of the wind component along the runway VW,

    7: Accelerated Performance - Takeoff and Landing (59)

    The last term is evaluated using the time equation already discussed.

    EXAMPLE 7.3

    (Video) The Takeoff and Landing Performance Tool explained | Real 737 Pilot

    The following aircraft touches down in landing at a speed 30% above its stall speed. The pilot applies the brakes when the plane has slowed to 80% of its touchdown speed. If there is no wind, find the distance required for the aircraft to come to a complete stop on the runway.

    W = 30,000 lb
    μB = 0.5
    μ= 0.02
    S = 750 sq.ft
    CLmax = 2.2 (with flaps)

    Assume that the lift‑to drag ratio at 1.3 times the stall speed has a value of eight and is constant throughout the ground roll and that thrust is zero at touchdown and throughout the ground roll.

    Since everything is related to the stall speed we will first find its value.

    7: Accelerated Performance - Takeoff and Landing (60)

    giving a touchdown speed of

    Vc = 1.3Vstall = 160.7 fps

    This speed gives a lift coefficient of

    7: Accelerated Performance - Takeoff and Landing (61)

    We will assume this lift coefficient is constant through the ground run.

    We were not given a drag polar equation or its constants but we do know the lift-­to-drag ratio and can find the drag and drag coefficient as follows:

    DVC = W/(L/D) = 3750 lb, CDg = D/[½ρVC2S] = 0.1627 .

    Now we can find the A and B terms for the distance solution. We must solve for the distance in two parts, the distance between touchdown and application of the brakes and the remaining distance to full stop.

    Before braking

    7: Accelerated Performance - Takeoff and Landing (62) 7: Accelerated Performance - Takeoff and Landing (63) 7: Accelerated Performance - Takeoff and Landing (64)

    giving a distance of

    7: Accelerated Performance - Takeoff and Landing (65)

    After braking

    7: Accelerated Performance - Takeoff and Landing (66)

    7: Accelerated Performance - Takeoff and Landing (67)

    7: Accelerated Performance - Takeoff and Landing (68)

    giving the rest of the ground roll distance as:

    7: Accelerated Performance - Takeoff and Landing (69)

    The total ground roll in landing is the sum of the two distances above:

    STOT = S1 + S2 = 2075.4 ft.

    7.8 FAA AND OTHER DEFINITIONS OF TAKEOFF AND LANDING PARAMETERS

    7.8.1 Takeoff

    As discussed earlier, there are many components which may be included in the calculations of takeoff and landing distances. In the previous calculations only the actual ground run distances were considered and these, especially during landing, may be composed of multiple segments where different values of friction coefficient and thrust apply. A complete look at takeoff must also include the distance between the initiation of rotation and the establishment of a constant rate of climb and the distance needed to clear a defined obstacle height as shown in the figure below.

    7: Accelerated Performance - Takeoff and Landing (70)

    Several different terms may be used in a complete discussion of takeoff. These include the following:

    Ground Roll: The distance from the start of the ground run or release of brakes until the point where the wheels leave the ground. This includes the distance needed to achieve the needed lift to equal the weight during rotation. The takeoff velocity must be at least 1.1 times the stall speed and is normally specified as between 1.1 and 1.2 times that speed.

    Obstacle Clearance Distance: The distance between the point of brake release and that where a specified altitude is reached. This altitude is usually defined as 50 feet for military or smaller civil aviation aircraft and 35 feet for commercial aircraft.

    Balanced Field Length: The length of the field required for safe completion of takeoff should one engine on a multi‑engine aircraft fail at the worst possible time during takeoff ground run. This distance includes the obstacle clearance distance. The balanced field length is sometimes also called the FAR Takeoff Field Length because it is a requirement for FAA certification in FAR 25 for commercial aircraft and includes the 35 foot obstacle clearance minimum. In the early part of the takeoff ground run the loss of one engine would usually lead to a decision to abort the takeoff, apply brakes and come to a stop. The “worst possible time” for engine failure would be when it is no longer possible to stop the aircraft before reaching the end of the runway and the decision must be made to continue the takeoff with one engine out.

    Decision Speed (V1): The speed at which the distance to stop after the failure of one engine exactly equals the distance to continue takeoff on the remaining engines and to clear the FAA defined obstacles. In calculating this speed one cannot assume the possibility of using reverse thrust as part of the braking process.

    7.8.2 Landing

    As in takeoff, landing includes several possible segments as shown in Figure 7.3. Our previous calculations included only the actual ground roll distance but a complete definition may also include the portion of the approach needed to clear a defined obstacle and that needed to transition from a steady approach glide to touchdown (the “flare distance”). Note that the landing ground run could also include portions with reversed thrust used alone or with the brakes.

    The weight of the aircraft at landing is normally less than that at takeoff due to the use of fuel during the flight, however it is common to calculate the landing distance of trainer aircraft and of most propeller driven aircraft at takeoff weight. For non‑trainer jets, landing weight is normally assumed to be 85% of the takeoff weight. Military requirements usually assume landing with a full payload and about half of the fuel.

    7: Accelerated Performance - Takeoff and Landing (71)

    As in takeoff, there are several definitions associated with landing which should be familiar to the performance engineer:

    FAR 23 Landing Field Length: This distance includes that needed to clear a 50 foot obstacle at approach speed flying down a defined approach glidepath (normally about 3 degrees). Touchdown is usually at about 1.15 times the stall speed. This total distance is usually about twice that of the calculated ground roll distance. This distance is normally about the same as that specified in requests for proposals for military aircraft.

    FAR25 Landing Field Length: This distance adds to that of FAR 23 above an arbitrary two-­thirds as a safety margin.

    Homework 7

    1. An aircraft has the following specifications:

    W = 24,000 lb

    S = 600 ft2

    CD0 = 0.02

    K = 0.056

    This aircraft has run out of fuel at an altitude of 30,000 ft. Find the initial and final values of its airspeed for best range, the glide angle for best range, its rate of descent at this speed, and the time taken to descend to sea level at this speed.

    2. For the aircraft above, assume a sea level thrust of 6,000 pounds and assume that thrust at altitude is equal to the sea level thrust times the density ratio (sigma). Find the true airspeeds for best rate of climb at sea level, at 20,000 ft, 30,000 ft and 40,000 ft. Also find the ceiling altitude.

    3. For an aircraft where:

    W = 10,000 lb

    W/S = 50 psf

    CD0 = 0.015

    K = 0.02

    Find the best rate of climb and the velocity for best rate of climb at sea level where T = constant = 4,000 lb and at an altitude of 40,000 ft where T = 2,000 lb.

    References

    Figure 7.1: Kindred Grey (2021). “Forces on an Aircraft in Take-off or Landing.” CC BY 4.0. Adapted from James F. Marchman (2004). CC BY 4.0. Available from https://archive.org/details/7.1-updated

    Figure 7.2: Kindred Grey (2021). “Takeoff Segments.” CC BY 4.0. Adapted from James F. Marchman (2004). CC BY 4.0. Available from https://archive.org/details/7.2-updated

    Figure 7.3: Kindred Grey (2021). “Landing Segments.” CC BY 4.0. Adapted from James F. Marchman (2004). CC BY 4.0. Available from https://archive.org/details/7.3-updated

    <!– pb_fixme –><!– pb_fixme –>

    (Video) Proficiency Flying Part 1 Short Field Takeoff and Steep Turns

    FAQs

    What is the 50 70 rule for takeoff? ›

    unobstructed runways, establish a landmark at 50% of your calculated takeoff distance. When reaching that landmark, you should be at 70% of your rotation speed. If not, abort the takeoff and reduce weight or wait for more favorable wind and temperature conditions.

    What should typical takeoff acceleration allow the airplane to reach? ›

    typical takeoff acceleration should allow the airplane to reach 70 percent of lift-off airspeed by the midpoint of the runway.

    What is take off and landing performance? ›

    The Takeoff and Landing Performance Assessment ( TALPA ) initiative reduces the risk of runway overruns by providing airport operators with a method to accurately and consistently determine runway conditions when a paved runway is not dry.

    What is the 3/6 rule in aviation? ›

    For larger aircraft, typically people use some form of the 3/6 Rule: 3 times the altitude (in thousands of feet) you have to lose is the distance back to start the descent; 6 times your groundspeed is your descent rate.

    What is the 123 rule in aviation? ›

    It's called the 3-2-1 rule, and it's the easiest way to remember the regulation. To recap, if the weather at your destination isn't at least 3 SM of visibility and 2000' AGL ceilings from 1 hour before to 1 hour after your ETA, you need to file an alternate.

    What speed is required for takeoff? ›

    A headwind will reduce the ground speed needed for takeoff, as there is a greater flow of air over the wings. Typical takeoff air speeds for jetliners are in the range of 240–285 km/h (130–154 kn; 149–177 mph). Light aircraft, such as a Cessna 150, take off at around 100 km/h (54 kn; 62 mph).

    What is the minimum constant acceleration necessary for the aircraft? ›

    Hence, the minimum constant acceleration for the aircraft to be airborne is 2.6 m/s2 2.6 m / s 2 .

    What are standard takeoff minimums? ›

    Standard takeoff minima are one statute mile for aircraft having two engines or less and one-half statute mile for aircraft having more than two engines. Specified ceiling and visibility minima will allow visual avoidance of obstacles during the initial climb at the standard climb gradient.

    What is an acceptable landing rate? ›

    Upon wheel touchdown, a normal descent rate is 60-180 FPM. Anything over 240 FPM is generally considered a hard landing, and may result in a maintenance inspection. Most tires and landing gear are rated to 25-50% more than the maximum landing weight of the aircraft.

    What is the 60% rule 135? ›

    A typical Part 135 operator must plan to land on a maximum of 60 percent of the most likely runway, which means the weather, available approach and runway conditions at the time of departure must reasonably be expected so that the aircraft will come to a full stop within 60 percent of the available runway.

    What is 60% landing factor? ›

    Part 121 and 135 operators must show landing and stopping ability using the 60% distance factors, meaning the aircraft must be able to land and stop on 60% of the available LDA for predicted weather conditions at the time of arrival.

    What is a performance take off? ›

    Takeoff performance transitions aircraft from the terminal to enroute structure. Pilots must calculate their takeoff distance accordingly to several variables, prior to flight, to ensure adequate performance. It is important to realize that any calculated performance may be different from what is realized live.

    What factors affect takeoff and landing performance? ›

    They apply various factors, including density altitude, type of operation, runway surface, runway slope and wind to readily determine take-off and landing distances for a particular set of conditions.

    What are the 3 C's in aviation? ›

    Hickox: The three C's pertain to cockpit, cabin, and crew, aligned with the three main domains on board the aircraft.

    What are the 5 P's in aviation? ›

    One such approach involves regular evaluation of: Plan, Plane, Pilot, Passengers, and Programming. The point of the 5P approach is not to memorize yet another aviation mnemonic. You might simply write these words on your kneeboard, or add a reference to 5Ps to your checklist for key decision points during the flight.

    What are the 4 W's in aviation? ›

    Remember the 4 W's of ATC

    Who you're calling: Clearly state the name of the facility you're calling. Who you are: State your full aircraft identification as filed in the flight plan. Where you are: State your position. What you want: State your request.

    What is the 0 1-2-3 rule IFR? ›

    If the destination has an FAA-approved instrument approach and the weather between an hour before and after the ETA is at least a 2000-foot ceiling and three statute miles visibility, no alternate is required. This is the ol' 1-2-3 rule.

    What is the golden rule in aviation? ›

    Golden rules are: Basic principles of flying modern commercial aircraft. Part of good airmanship and maintaining situational awareness. Available for normal, abnormal and emergency situations.

    What is the 1500 rule for pilots? ›

    Normally, 1,500 hours of flight time are required before a new pilot can fly commercially, though there is an exception for certain military experience that cuts the requirement in half. The so-called 1,500-hour rule was passed after the fatal Colgan Air crash in February 2009 near Buffalo, New York.

    Do planes use full throttle on takeoff? ›

    Pilots typically push it to full or almost full throttle the second they begin to accelerate for take off. The slow increase you feel is actually not a slow increase in thrust (the force applied to move the plane forward), but the rate at which the heavy plane full of people is accelerating (increasing in speed).

    What is the slowest speed a plane can take off? ›

    What's the slowest speed a plane can take off? Technically this is the so-called 'stall speed', where air passes over the wings fast enough to sustain altitude, and for small planes this can be less than 50km/h (31mph). But at such low speeds, the aircraft is easily destabilised, and could fail to leave the runway.

    What is the speed of flight while landing and takeoff? ›

    Landing speed of an aircraft

    The same as in taking off, speed varies all the time when landing and is dependent on many factors. Even so, to give you an idea we can say that commercial aeroplanes land around 240km/h. In our case, general aviation aeroplanes touch ground at 85km/h.

    What is the acceptable value of acceleration? ›

    The accepted value of the acceleration due to gravity is 9.81 m/s 2 . Any experimental value in the region of 10 m/s 2 is a reasonable one.

    What is the acceleration limit? ›

    The Acceleration Limit parameter must be at least equal to the Velocity Limit (in pos-units/sec) divided by twice the Filter Time Constant (in ms). For example, with a Filter Time Constant of 2 ms and a Velocity Limit of 1000 position units per second, the minimum Acceleration Limit will be 250.

    How much force is needed to acceleration? ›

    According to Newton's second law of motion, the acceleration of an object equals the net force acting on it divided by its mass, or a = F m . This equation for acceleration can be used to calculate the acceleration of an object when its mass and the net force acting on it are known.

    How do I calculate takeoff minimums? ›

    The easiest way to find if an airport has takeoff minimums is to look at an approach chart. On the FAA charts, you will see a black triangle with “T” in it which is often called the “troubled T.” It's troubling because there is something, most likely terrain, keeping pilots from executing a leisurely climb.

    What are the landing minimums? ›

    "Minimums" means you've arrived at that altitude. Pilots use those phrases to alert the pilot flying when they're getting close to the ground.

    What is a high performance takeoff? ›

    The maximum performance takeoff is a maneuver used by helicopter pilots to transition from the surface to a maximum performance climb, enabling the pilot to clear an obstruction safely. If a normal takeoff and climb can be performed, this is always best. But if not, then the max-performance takeoff is an option.

    How many FPM is considered a hard landing? ›

    That said, based on certification criteria, the hard landing threshold is the same for virtually all commercial pattern aircraft and is expressed either as a touchdown 'g' loading of 2.6, or as a touchdown rate of descent exceeding 600 feet per minute (fpm), for landing weights up to the certified maximum for the ...

    What is a bad landing rate? ›

    The normal sink rate of an aircraft on landing is two to three feet per second; when a pilot lands at seven to eight feet per second, it will feel harder than normal. Pilots have been known to report it as a hard landing, Brady explained, even though the landing was within the prescribed limits.

    What is a good landing? ›

    A 'good' landing is one from which you can walk away. A 'great' landing is one after which they can use the plane again.

    Can the pilot be on duty for more than 14 hours under Part 135? ›

    Section 135.267(c) allows certificate holders to schedule flight crews on regularly assigned duty periods of no more than 14 hours. Flight times within the duty periods are restricted to a maximum of 8 hours for flight crews consisting of one pilot and 10 hours for flight crews consisting of two pilots.

    What is part 145 in aviation? ›

    Part 145 is the European standard for the approval of organisations that perform maintenance on aircraft and aircraft components that are registered in EASA Member States.

    How many hours can a Part 135 pilot fly? ›

    § 135.265 Flight time limitations and rest requirements: Scheduled operations. (1) 1,200 hours in any calendar year. (2) 120 hours in any calendar month. (3) 34 hours in any 7 consecutive days.

    What is 135.385 explained? ›

    FAR 135.385 requires that at your destination airport your flight planning shows that you could make a full-stop landing "within 60 percent of the effective length" of the runway when flying transport-category turbine-powered aircraft. For piston-powered aircraft FAR 135.377 has a similar 70% rule.

    Is 1000ft low for a plane? ›

    Minimum altitude for level flight

    The Civil Aviation Safety Authority have regulations for how low aircraft can fly. These regulations require pilots fly no lower than 1,000 feet (ft) over built-up areas, or 500 feet over any other areas, unless they are landing or taking off.

    What is considered a hard landing in 737? ›

    The 737 has been designed to withstand landings at 600fpm, reducing to 360fpm at MLW before a hard landing inspection is required. Most pilots report a hard landing when the sink rate exceeds approximately 240fpm.

    What is the minimum speed required to take off? ›

    In order for a plane to take off, it must be going fast enough for the wings to generate enough lift to overcome the force of weight. A Boeing 747 under standard conditions must be going 296kph (184 mph) to take off. Additionally, weather factors can affect the ground speed need for takeoff.

    How much runway is needed for a 747 to take off? ›

    The approx. 10,700 feet Wikipedia figure is for a fully loaded 747 at sea-level. The lighter the plane, the less runway it needs.

    What is the minimum speed for takeoff? ›

    Typical takeoff air speeds for jetliners are in the range of 240–285 km/h (130–154 kn; 149–177 mph). Light aircraft, such as a Cessna 150, take off at around 100 km/h (54 kn; 62 mph).

    What is the slowest speed a plane can fly? ›

    Technically this is the so-called 'stall speed', where air passes over the wings fast enough to sustain altitude, and for small planes this can be less than 50km/h (31mph).

    What's the slowest a 747 can fly? ›

    What is the slowest speed a 747 can fly? It is around 140–160 kts, depends on the weather, fuel, and balance, cargo, flaps.

    Is it ever OK to break the speed limit? ›

    Speed limits are limits, not targets. They are set as the top speed for any particular road, and should never be exceeded – a safe speed is often far below the posted limit.

    What is the shortest runway a 747 can use? ›

    The chart notes that if a Boeing 747-400 had an operational landing weight of 475,000 lbs (215,456 kg) and wanted to land at a runway located at sea level, then the suggested runway length would be a little over 1,500 meters, or roughly 5,000 feet.

    What is the largest plane a private pilot can fly? ›

    But there's no limit on the type of plane a private pilot can fly as long as they meet the ratings on their license. If you are rated to fly single-engine land airplanes, you can fly any of them, so long as they are less than 12,500 pounds and not turbine-powered.

    Can a 747 land on a 5000 foot runway? ›

    Can a 747 land on a 5000 foot runway? Yes, but only if it has an operation landing weight of no more than 475,000 pounds and the runway sits at sea level.

    What is the lowest altitude a plane can fly? ›

    The Federal Aviation Regulation (FAR) Part 91.119 indicates that, except when necessary for departure or landing, the minimum altitude over urban areas is 1,000 feet above ground level (AGL) and 500 feet AGL over rural areas.

    What angle do planes take off at? ›

    4) Takeoff flap settings typically vary between 5-15 degrees. Aircraft use takeoff flap settings that are usually between 5-15 degrees (most jets use leading edge slats as well).

    What is the 40 1 rule in aviation? ›

    The typical objective is to provide at least 48 feet per nautical mile of clearance above what's known as the obstacle clearance surface (OCS), an imaginary surface that rises at a 40:1 ratio—this equates to a slope rising at a rate of 152 feet per nm.

    How much visibility is required for takeoff? ›

    Airlines themselves will have their own minima down to which they will allow their aircraft to takeoff. This is normally 125 meters (400 feet).

    Can you take off in low IFR? ›

    (1) Unless otherwise authorized by the FAA, no pilot may takeoff from a civil airport under IFR unless the weather conditions at time of takeoff are at or above the weather minimums for IFR takeoff prescribed for that airport under part 97 of this chapter.

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